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1961. tech 3 and eventual skill obsolescence - in Player Features and Ideas Discussion [original thread]
I was puzzling over the things that one probably should have in a game where tech levels progress past "tech 2". At some point, I think that your old skils won't help you fly that shiny new ship. Should the old navigation skill help you fly a tech...
- by Tasko Pal - at 2008.01.29 16:16:00
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1962. Semiconductor memory cells v.s. CCC - in Ships and Modules [original thread]
Originally by: Akita T It's simple, really. For PvE, where your goal is usually perma-tanking, CCCs offer a slightly better cap recharge for half the cost. For capital ships, in "travel mode", again, CCC offer you what you need most. For ...
- by Tasko Pal - at 2008.01.28 03:47:00
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1963. a question about missiles and cloaking - in Ships and Modules [original thread]
While I'm thinking stealth bombers here, it should apply to many other situations. As I understand it, if I fired cruise missiles and I cloak or warp off before the missile hits, it will fail to explode. Is this common to all missiles or just to t...
- by Tasko Pal - at 2008.01.27 17:04:00
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1964. OTAL - What is an "Off the assembly line" ship? - in Ships and Modules [original thread]
I heartily approve of this idea. As I seem to recall hearing, some of the big pvp corps and alliances started life this way. While I don't see this viable for every corp model (in some cases, I agree that OTAL ships probably can't contribute, like...
- by Tasko Pal - at 2008.01.27 03:33:00
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1965. The BEST overall solo pvp race? - in Ships and Modules [original thread]
Amarr, because when you lose, you have a ready made excuse ("Amarr are nerfed", "CCP hates Amarr") that doesn't involve stupidity.
- by Tasko Pal - at 2008.01.26 15:07:00
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1966. Cool Ship Names 2 - in Ships and Modules [original thread]
Originally by: Derek Sigres Originally by: Ling Mai What I want to know is WHY is the Drake named after a damn duck? It's more of a box turtle with it's usual fitting. I always thought it was named after a drake not a duck. ...
- by Tasko Pal - at 2008.01.25 19:27:00
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1967. Should I switch away from minnie? - in Ships and Modules [original thread]
Originally by: Jon McNamara My ship moves slowly I think because I have 2x 1600mm plates strapped to it. Lose the 1600 mm plates. They don't do anything for you. If your tank isn't keeping up with damage, you should be warping out anyw...
- by Tasko Pal - at 2008.01.25 19:16:00
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1968. Force T2 BPOs into space - in Player Features and Ideas Discussion [original thread]
If there ever is a problem with tech 2 BPOs, then we have plenty of solutions. As I see it, there isn't. Eventually, Eve will come out with something that will completely obselete these things. In the meantime, there's plenty of ways to make huge ...
- by Tasko Pal - at 2008.01.23 07:36:00
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1969. Skills that Didn't make it ingame but should've - in Skill Discussions [original thread]
Originally by: RedLion bomber speed is not the bombers main issues atm. Not that i'm gonna derail it more! A skill i would want: Improved Missile Speed rank(16) Increase missile speed by 5% per level Now that would improve one of the...
- by Tasko Pal - at 2008.01.23 04:07:00
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1970. Bomb eh? - in Ships and Modules [original thread]
Originally by: Andreask14 Dont missile projection and missile bombardment influence the flight time and speed of the bomb ? I understand they're dropped in place and blow up in 15 secondscausing significant damage to everything within ...
- by Tasko Pal - at 2008.01.21 22:54:00
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1971. Heavy Ion Blasters won't hit! - in Ships and Modules [original thread]
Since the guns hardly ever hit, it sounds like a problem with the cruiser moving too fast rather than the target. You can add tracking scripts or move to heavy electron blasters (which do much less damage but have better tracking). That might help...
- by Tasko Pal - at 2008.01.21 21:56:00
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1972. Any ideas for an anti-HIC ship? - in Ships and Modules [original thread]
Thanks a lot for the discussion. Lot of good ideas here. Since I fly drone ships regularly, Grunanca's advice on ECM drones seems particularly relevant to me. Maybe a battlecruiser with ECM drones could do the trick. Also given that the caldari E...
- by Tasko Pal - at 2008.01.20 20:10:00
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1973. Any ideas for an anti-HIC ship? - in Ships and Modules [original thread]
Originally by: Hitme Harder Does a HIC have to lock anything in order to activate his 15km aoe module that doesn't target anything specifically? Isn't that like jamming a bubble? I don't know the full details but the infinipoint scram...
- by Tasko Pal - at 2008.01.20 06:41:00
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1974. hype vs navy thron - in Ships and Modules [original thread]
Originally by: Kong iverz while many of the things u say might be true or atleast make sense, using faction ammo in a mission would seriously chew of ur income... well unless u fancy spending what ur loaylty points for faction ammo to us...
- by Tasko Pal - at 2008.01.20 03:29:00
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1975. Any ideas for an anti-HIC ship? - in Ships and Modules [original thread]
I think we've all heard of this by now. Heavy interdictor cruisers with their unblockable infinite point warp scrambling and HAC-like survivaiblity. But they're also a wee bit pricy. So are there any recommendations on how to kill the menace? Is t...
- by Tasko Pal - at 2008.01.20 02:51:00
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1976. New mining missions need a LOT of work - in Missions & Complexes [original thread]
Edited by: Tasko Pal on 16/01/2008 09:58:44 Here's a good one. I had a new alt I was goofing with. Turns out that level 1 mining missions in 0.0 can get some large rats. So my velator has to tank a couple of bc (and a couple of frigs) while I ...
- by Tasko Pal - at 2008.01.16 09:55:00
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1977. Should ther be a limit to buy/sell order changes per day? - in Market Discussions [original thread]
Seeing as the 0.01 issue is difficult to understand, here's why some people consider it a problem. Imagine two markets, one where 0.01 fronting occurs routinely and one where only "meaningful" (say 1% of current price or larger) bid increases occu...
- by Tasko Pal - at 2008.01.15 20:34:00
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1978. .01 Update Solution - in Market Discussions [original thread]
One thing to keep in mind is that you aren't required to buy the lowest priced seller (though you do have to sell to the highest priced buyer). I usually skip over 0.01 undercutters (or fill them last when I'm buying in volume).
- by Tasko Pal - at 2008.01.15 19:47:00
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1979. New mining missions need a LOT of work - in Missions & Complexes [original thread]
Originally by: envelope I didn't want to start a new topic so sorry for bringing this one back. This seems more appropriate anyways. I haven't done any missioning, and I've reached a point where I need a good amount of standing. So my ques...
- by Tasko Pal - at 2008.01.15 05:42:00
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1980. The Daily FIX ... Issue 4 - in Corporation, Alliance and Organization Discussions [original thread]
Put quotes around the url in order for the link to work.
- by Tasko Pal - at 2008.01.15 00:06:00
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